Gauntlets of Valor

This armor is crafted from the finest metals. Articulated plates are form-fitted to the wearer, and affixed to tightly woven chainmail undergarments. Every piece is accented with gold etchings, studs and flares.

Category:
gloves
Description:

Gauntlets of Valor
Powers: These gauntlets provide a +1 armor bonus
that stacks with other armor bonuses if the wearer has
only a breastplate or no armor.
The wearer’s armed and unarmed strikes punish his
victims with blows that weaken even the strongest man.
When the wearer successfully strikes a critical hit, the
victim takes an additional +2d4 points of damage and
must make a DC 12 Fortitude save or take 1 point of
temporary Strength damage.
The wearer also gains a +5 bonus on rolls to prevent
being disarmed.
Moderate evocation; CL 10th; Craft Wondrous Item;
Price 4,650 gp; Cost 2,125 gp + 170 XP; Weight 4 lb.

Two-item bonus
The wearer gains the following bonuses when wearing
two items from the battlegear of valor set.
• +1 resistance bonus on saving throws.
• Cold resistance 5.
Faint abjuration; CL 5th; Craft Wondrous Item, resist energy,
resistance; Price 15,000 gp; Cost 7,500 gp + 600 XP.

Four-item bonus
The wearer gains the following bonuses when wearing
four items from the battlegear of valor set.
• +2 resistance bonus on saving throws.
• Fire resistance 5.
• The wearer is surrounded by a thorny shield, and any
creature striking the subject with its body or handheld weapons
deals normal damage, but at the same time takes 1 point of
piercing damage. If the creature has spell resistance then it
applies to this effect.
Faint abjuration and transmutation; CL 6th; Craft Wondrous
Item, resist energy, resistance, thorn shield; Price 45,000 gp;
Cost 22,500 gp + 1,800 XP.

Six-item bonus
The wearer gains the following bonuses when all six items
from the battlegear of valor set are worn at the same time.
• +3 resistance bonus on saving throws.
• The enhancement bonus of the breastplate improves to +4.
• A magical force protects vital areas more effectively. When
a critical hit or sneak attack is scored on the wearer, there is a
25% chance that the critical hit or sneak attack is negated and
damage is instead rolled normally.
• When the set’s wearer successfully strikes a critical hit, the
victim immediately makes a Fortitude saving throw (DC 10
+ half the character’s level + Strength modifi er) or becomes
dazed for 1 round. Creatures immune to stunning are immune
to this effect as well. Once a creature has been affected by this
power, it is immune to the effect for 24 hours.
Strong abjuration and faint conjuration; CL 13th; Craft
Wondrous Item, resistance, storm hammer, limited wish or
miracle; Price 84,000 gp; Cost 42,000 gp + 3,360 XP.

Bio:

Gauntlets of Valor

The Third Host celtictriune celtictriune